Information Technology - Game Development and Entrepreneurship
You will attain the knowledge and skills needed to build a rewarding career within an existing business or entrepreneurial opportunity in the interactive media and game development areas. Our Gaming and Virtual Reality Laboratory is equipped with state-of-the-art workstations and software for development of high-quality animations, models, sound production, game engines and gameplay code. It also includes stereoscopic 3D virtual-reality displays and motion-capture systems. In these labs you can record sound for voiceovers and music with minimal echo or background noise in an audiometric room coupled with audio recording equipment.
Minors in Game Production Management, Marketing, Operations Management and Game Programming are also available.
Note: Admission is competitive. The specific average or standing required for admission varies from year to year. Students are selected by taking into consideration a wide range of criteria including school marks, distribution of subjects taken and performance in subjects relevant to the academic program. Possession of the minimum requirements does not guarantee acceptance. Preference will be given to applicants with the best qualifications.
Last year's cut-off:
- Business of Gaming
- Creative Writing and Narrative Concepts
- Discrete Mathematics
- Game Development Workshop
- Graphic Design
- Introduction to Entrepreneurship
- Introduction to Programming
- Linear Algebra and Physics for Games
- Object Oriented Programming
- Principles of Marketing
This program offers students who have successfully completed two years of study, and who have achieved a cumulative 3.0 GPA (B average on a 4.3 scale), an opportunity to engage in a contracted learning partnership with businesses in the Durham Region, Greater Toronto Area (GTA), and around the globe. Faculty members may provide links to various internship placement opportunities or a student may secure an employer who meets the criteria as prescribed by the Faculty of Business and Information Technology.
The internship program not only gives students an opportunity to apply classroom concepts to the challenges of organizational life, but also helps them to gain valuable and relevant work experience to promote networking and lifelong career success. Participating employers are given the opportunity to bring the motivated learners, thinkers and doers of tomorrow into their workplaces, as well as provide valuable mentoring to students.
The internship program placement equates to a minimum of 280 hours of progressive business and management experience. The intern’s wages (stipulated in a contract) are paid by the sponsoring business over a contracted period. Successful work placement completion and both a verbal and written final report will result in the intern receiving a mark and three credits toward the Honours Bachelor of Information Technology degree requirements.
- Application developer
- Game developer
- Game programmer
- Game project manager
- Simulation specialist (military and civilian domain)
- Technical marketing and advertising in the media and Internet world